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Adcd 1.126/10/2023 ![]() Fixed incorrect light indexing on Windows Editor with Android target.Fix mismatch on some platforms between Editor-side and Runtime-side implementations of .IsAutomaticDBuffer().Added Adaptive Performance Decals scaler access.Fixed several Native RenderPass issues regarding input attachments, DepthOnly pass, Decals.Fixed an issue with too many variants being included in ShaderGraph shaders used in URP. ![]()
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